![]() While atmospheric and sci-fi-esque music quietly adorns the backgrounds as you’re exploring the areas of both Hell and Mars, the second any sort of demon shows up, heavy guitar riffs and insane drum performances fill your eardrums, designed to send you into a frenzy. ![]() About how the developers set out to make a game which can only be described as badass – a game which can be considered the only true definition of a badass game – and everything they did which has successfully made the game exactly that… Nothing survives a Berserk Punch.įirstly, as everyone must know, Doom has one of the best videogame soundtracks in history. I really just wanted to dedicate a section of this review to talking about exactly how badass the game is and why. And oh boy, I should have played this sooner. Maybe it’s because I was waiting for MrZhangetsu to lend me his copy, maybe it’s because a small part of me was scared I’d have to play through it all on Ultra-Nightmare mode, but whatever the case, I’ve played it now. ![]() This title has been on the to-do list pretty much since 2016, and for whatever reason, I had put it off. ![]() (“Badass… as in bad and ass… what exactly makes an ass bad? And why is that a good thing…?” Those sort of thoughts.) So you better get used to the word now because I’m probably going to say it so much in this review it’ll start to look weird. That is the only word fitting for describing this game. ![]()
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